在策略游戏的世界里,资源管理与决策制定是玩家能否笑到最后的关键!今天,咱们就来聊聊如何巧妙调整游戏初始设置,让挑战更加刺激,乐趣翻倍。想象一下,你是一名初出茅庐的城主,面对的是装备精良、资金雄厚的AI对手,如何在这样的环境下脱颖而出,成为一方霸主?答案就在这些看似简单的数字之中——初始金钱(Money)、是否拥有住所(HasResidence)、工厂数量(Workshops)以及婚姻状态(Married)。通过微调这些参数,不仅能够平衡游戏难度,还能让你的游戏体验更加丰富多彩。接下来,让我们一起深入探讨,看看如何利用这些设定,打造一场属于你的史诗级战役吧!

[init-PLAYER-0]

HasResidence = 1

Workshops = 0

Money = 10000

Married = 0

[init-AI-0]

InitDelay = 0

WaitForPlayer = 1

HasResidence = 1

Workshops = 1

Money = 3000

Married = 0

[init-PLAYER-1]

HasResidence = 1

Workshops = 0

Money = 6000

Married = 0

[init-AI-1]

InitDelay = 0

WaitForPlayer = 1

HasResidence = 1

Workshops = 1

Money = 4000

Married = 0

[init-PLAYER-2]

HasResidence = 1

Workshops = 0

Money = 4000

Married = 0

[init-AI-2]

InitDelay = 0

HasResidence = 1

Workshops = 1

Money = 5000

Married = 0

[init-PLAYER-3]

HasResidence = 1

Workshops = 0

Money = 3000

Married = 0

[init-AI-3]

InitDelay = 0

HasResidence = 1

Workshops = 2

Money = 5000

Married = 1

[init-PLAYER-4]

HasResidence = 1

Workshops = 0

Money = 2500

Married = 0

[init-AI-4]

InitDelay = 0

HasResidence = 1

Workshops = 2

Money = 6000

Married = 1

Childs = 2

其中[init-PLAYER-0中player代表玩家,0代表难度是最低难度

[INIT-AI-0]中的AI代表电脑

修改相关Money值就可以了

Workshops是工厂 HasResidence 是住房改0可以延缓电脑发展