《行会2-威尼斯》初始资金调整方法
在策略游戏的世界里,资源管理与决策制定是玩家能否笑到最后的关键!今天,咱们就来聊聊如何巧妙调整游戏初始设置,让挑战更加刺激,乐趣翻倍。想象一下,你是一名初出茅庐的城主,面对的是装备精良、资金雄厚的AI对手,如何在这样的环境下脱颖而出,成为一方霸主?答案就在这些看似简单的数字之中——初始金钱(Money)、是否拥有住所(HasResidence)、工厂数量(Workshops)以及婚姻状态(Married)。通过微调这些参数,不仅能够平衡游戏难度,还能让你的游戏体验更加丰富多彩。接下来,让我们一起深入探讨,看看如何利用这些设定,打造一场属于你的史诗级战役吧!
[init-PLAYER-0]
HasResidence = 1
Workshops = 0
Money = 10000
Married = 0
[init-AI-0]
InitDelay = 0
WaitForPlayer = 1
HasResidence = 1
Workshops = 1
Money = 3000
Married = 0
[init-PLAYER-1]
HasResidence = 1
Workshops = 0
Money = 6000
Married = 0
[init-AI-1]
InitDelay = 0
WaitForPlayer = 1
HasResidence = 1
Workshops = 1
Money = 4000
Married = 0
[init-PLAYER-2]
HasResidence = 1
Workshops = 0
Money = 4000
Married = 0
[init-AI-2]
InitDelay = 0
HasResidence = 1
Workshops = 1
Money = 5000
Married = 0
[init-PLAYER-3]
HasResidence = 1
Workshops = 0
Money = 3000
Married = 0
[init-AI-3]
InitDelay = 0
HasResidence = 1
Workshops = 2
Money = 5000
Married = 1
[init-PLAYER-4]
HasResidence = 1
Workshops = 0
Money = 2500
Married = 0
[init-AI-4]
InitDelay = 0
HasResidence = 1
Workshops = 2
Money = 6000
Married = 1
Childs = 2
其中[init-PLAYER-0中player代表玩家,0代表难度是最低难度
[INIT-AI-0]中的AI代表电脑
修改相关Money值就可以了
Workshops是工厂 HasResidence 是住房改0可以延缓电脑发展